May 13, 2015

Why Assassin’s Creed Syndicate Won’t Have Multiplayer

By now we all know the news. Here we have waited until a formal notification and for better or for worse, we have not had. Ubisoft has told us he does not know if the final product will have it or not, but what is clear is that it is not a priority. Narrative is king in Assassin's Creed Syndicate.

According to creative director Marc-Alexis Cote, developers wanted to bring the stealth-action series back to its roots and focus on the core single-player experience. Assassin’s Creed Syndicate is narrative-driven and features a handful of new elements as well as major tweaks to combat and stealth; Ubisoft Quebec chose to hone and polish these aspects over adding in any sort of co-op or online play.

"We felt like, especially with the type of fight that we have, a very hand-to-hand, very close combat fight, that we needed to have very high responsiveness on the system," Pelland explained. "That's one thing. It's navigation as well. When we decided two years and a half ago, we said, let's do London of 1868. You cannot have vehicles that are just cosmetic. You cannot have vehicles that are just there to look good. Players would have said, I want to drive those things. That adds complexity to the thing. It's more technical reasons [for leaving out multiplayer.]"

We have a minimal chance? Maybe, but we would say no. Assassin`s Creed multiplayer is a thing of the past.

1 comment:

  1. Bad idea by Ubisoft, the whole idea of Assassin's Creed is combat, Templars and Assassins hunting each other in order to conquer the other. So why take away multiplayer that puts human brains against human brains and not human versus computer